Auris Lionesse
Kang Lo Directorate Gallente Federation
1374
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Posted - 2016.04.28 04:18:00 -
[1] - Quote
Monkey MAC wrote:I suppose the thing is we need to be positive here. CCP has never been very good with how to release information regarding DUST/NOVA. With that in mind let's discuss the good points.
36 Classes - Like holy **** that is 36 suits in total. Potentially before racial parity. We have already seen 6, which for the time being I will assume are the base classes.
That means we are looking at potential 1-2-3 tree for each weight class. This will allow suit bonuses to be tailored much more to a role.
16v16 Still in - So the demo had 6v6 which admittedly made the ship interior look rather empty. However we have had confirmation that at the very least we will not loose 16v16 which will turn those tight corridors into much more hectic battle spaces.
IN SPACE - That's right we are finally running around in Space. No longer are we in some planet of HighSec far away from any kind of action, now the maps we are fighting on will actually be relevant. We will be raiding cargo ships, sabotaging flagships and defending outposts.
Modules still in - Probably one of the biggest fears for most people, we are not loosing modules and fittings with customisation. Classes will not be so stringently enforced as they are in the demo, with you being able to swap out weapons, modules and equipment within reason.
New Engine - Perhaps one of the best things the demo has shown is the new engine. The UE4 engine is potentially one of the best engines currently available in he market for a reasonable price. UE4 is not only graphically stunning, but incredibly user friendly. Able to assess user generated code, creating new weapon and module variations will be relatively stress free by comparison to the heavily modded UE3 engine used for DUST. But that's not all, UE4 has inbuilt support for cross platform publishing.
Generic Starting Race - Possibly a point for contention, but having a generic class in the skill tree first makes the game much more accessible to newer players, with 36 classes across 4 races their is as many as 144 suits in total, that's a lot to throw at new player in one go. A new generic faction likely CONCORD will deal with by having the first suits you'll use. Learn the quirks of your suit then the quirks of your race.
Shotgun - The shotgun now shoots green.
Your mistaken. It's 36 classes between all 4 races.
Light med and heavy
2 Specialized lights, 2 specialized meds, 2 specialized heavies. 9 per race. 4 races total.
Don't vote for iron wolf saber.
Vote for someone who will help the community i.e. anyone else.
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